Celestia 5e SRD
Dragon Techniques
Name | Required Level | Ki Cost | Time to Use | Range | Duration | Effect |
Blindsight | 3+ | 1 | Bonus Action | Self | 10 Minutes | You gain Blindsight with a 20 foot range. Allowing you to see through cover, avoid Blindness, Darkness, or Magical Darkness penalties, and ‘see’ invisible creatures. |
Draconic Presence | 3+ | 1 | Reaction | Self | Instant | If you fail a Charisma (Intimidation) or Charisma (Persuasion) check you can use your Reaction to reroll the check. |
Draconic Strike | 3+ | 1 | – | Melee | 1 Minute | You can change the damage type of your melee attacks to acid, cold, fire, lightning, or poison damage allowing you to target a creatures weakness. |
Draconic Retribution | 3+ | 1 | Reaction | Melee | Instant | When you are hit by an attack made by another creature within melee range, you can use your reaction to deal an amount of damage equal to one roll of your Martial Arts Die to the attacker of acid, cold, fire, lightning, or poison damage type. |
Draconic Resistance | 6+ | 1 | Bonus Action | Self | 1 Minute | You gain resistance to one form of damage: acid, cold, fire, lightning, or poison for up to a minute. |
Dragon Breath | 6+ | 1 | 1 Attack | 20 Foot Cone or 30 Foot Line | Instant | When you take the Attack action on Your Turn, you can replace one of the attacks with a release of Draconic energy. Chose the damage type : acid, cold, fire, lightning, or poison and decide if it is a cone or line attack on use. Each creature in the area must make a Dexterity Saving Throw for half damage on a success. A failure inflicts 3x Martial Arts Die in damage. This can be overcharged spending twice the Ki to increase the range to a 60 foot cone/90 foot line or 5x your Martial Arts Die in damage. |
Frightful Presence | 6+ | 1 | Bonus Action | Self | 1 Minute | You emit an aura that causes fear in your enemies, anyone who is not an ally within the area of effect must make a Wisdom Saving Throw or become frightened for up to 1 Minute. Enemies must make a save each round they are in the area of effect. |
Explosive Release | 6+ | 1 | Bonus Action | 10 foot radius burst | Instant | You can release a wave of acid, cold, fire, lightning, or poison damage from your body to strike everyone around you. This deals 3x your Martial Arts Die in damage of the type you pick on a failed Dexterity Saving Throw. If they succeed on the roll they take half damage. |
Draconic Flight | 11+ | 1 | Bonus Action | Self | 10 Minutes | You can grow draconic style wings as a Bonus Action which give you flight with the Flyby property and your normal movement speed. Your Ki is needed to provide sufficient lift to keep you airborne for the duration. |