Elemental Brawler

Elemental Brawlers form a bond with a particular element and with their latent magical abilities manage to shape that elemental into different effects using Ki.

Abilities

Spell Training: None
Equipment Training: None

Name Level Uses Time to Use Range Duration Description
Elemental Overcharging 6 Uses Time to Use Range Duration Like casting a spell you can burn more Ki than needed to produce an effect. When you do each extra point spent is treated like 1 higher level spell slot used to cast a spell. So an ability that takes 1 Ki to use, and the ability is normally a 1st level spell, but you overcharge with 2 Ki is treated as if cast at 2nd level. Techniques that duplicate Cantrips cannot be overcharged, but do develop as you level just as they would for a Spellcaster.
Elementally Adapted Ki 10 Uses Time to Use Range Duration Certain abilities no longer cost Ki to use as seen Here, all your other techniques cost 1 less Ki to a minimum of 1.
Elemental Avatar 18 Uses Time to Use Range Duration You can pick a Technique offered by another Elemental Type and adapt that Technique to use your Element or a mix of the two elements (within reason). Cost is increased by 1.
Level Abilities Learned Ability Lists
2 +2 Elemental Fire Techniques, Elemental Water Techniques, Elemental Earth Techniques, Elemental Air Techniques, or Ki Abilities
6 +1 Elemental Fire Techniques, Elemental Water Techniques, Elemental Earth Techniques, Elemental Air Techniques, or Ki Abilities
10 +1 Elemental Fire Techniques, Elemental Water Techniques, Elemental Earth Techniques, Elemental Air Techniques, or Ki Abilities
14 +2 Elemental Fire Techniques, Elemental Water Techniques, Elemental Earth Techniques, Elemental Air Techniques, or Ki Abilities
18 +1 Elemental Fire Techniques, Elemental Water Techniques, Elemental Earth Techniques, Elemental Air Techniques, or Ki Abilities

Elemental Brawler

Celestia 5e SRD theshadow99 theshadow99