Monks of Celestia

Monks in Celestia are people who seek to know themselves better… Or how to break other people with more ease. Those with a touch of magic can become far more capable without needing to directly train in magic. While more popular in certain regions than others, monks do exist all over the world.

Class Features

  • Hit Dice: 1d8 per level
  • Hit Points at 1st Level: 8 + your Constitution modifier
  • Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per level after 1st

Proficiencies

  • Armor: None
  • Weapons: Monk Weapons
  • Tools: Choose one type of artisan’s tools or one musical Instrument
  • Saving Throws: Strength, Dexterity
  • Skills: Choose two from Acrobatics, Athletics, History, Insight, Performance, Religion, and Stealth

Equipment

  • A single monk weapon
  • A Dungeoneer’s Pack or a Explorer’s Pack
  • 10 Darts

Monk Table

Level Proficiency Bonus Martial Arts Die Ki Points Unarmored Movement Abilities
1 +2 1d4 Monk Unarmored Defense, Monk Martial Arts
2 +2 1d6 2 +10 ft. Unarmored Movement, Monk Ki, Flurry of Blows, Martial Arts Die, Ki Weapon
3 +2 1d6 3 +10 ft. Monastic Tradition, Deflect Missiles, Ki Enhanced Attack, Step of the Wind
4 +2 1d6 4 +10 ft. Ability Score Improvement, Slow⁠ Fall, Patient Defense, Flow of Combat. Ki Healing
5 +3 1d8 5 +10 ft. Extra Attack, Stunning Strike, Ki Focus
6 +3 1d8 6 +15 ft. Ki-Empowered Strikes, Monastic Tradition feature, Leap to Your Feet, Redirect Attack
7 +3 1d8 7 +15 ft. Evasion, Stillness of Mind
8 +3 1d8 8 +15 ft. Ability Score Improvement
9 +4 1d8 9 +15 ft. Unarmored Movement improvement
10 +4 1d8 10 +20 ft. Purity of Body
11 +4 1d10 11 +20 ft. Monastic Tradition feature
12 +4 1d10 12 +20 ft. Ability Score Improvement, A Twist of Fate
13 +5 1d10 13 +20 ft. Tongue of the Sun and Moon
14 +5 1d10 14 +25 ft. Diamond Soul
15 +5 1d10 15 +25 ft. Timeless Body
16 +5 1d10 16 +25 ft. Ability Score Improvement
17 +6 1d10 17 +25 ft. Monastic Tradition feature
18 +6 2d6 18 +30 ft. Empty Body
19 +6 2d6 19 +30 ft. Ability Score Improvement
20 +6 2d6 20 +30 ft. Perfect Self

Monastic Traditions

Monks of Celestia

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