Celestia 5e SRD
War Brawler Subtype
War Brawlers focus less on the spiritual and instead move more into the physical rivaling Fighters on the battlefield. They care more about Martial Prowess and the ‘Hard’ side of Martial Arts then most Brawlers.
Abilities
Spell Training: None
Equipment Training: You can chose two martial weapons and gain proficiency in them.
Name | Level | Uses | Time to Use | Range | Duration | Description |
Light Walk | 6 | Uses | Time to Use | Range | Duration | Your step exerts almost no force on the ground and as such you won’t set off floor traps and if in stealth those trying to detect you will have disadvantage if using their hearing. |
Flow of Battle | 10 | Uses | Time to Use | Range | Duration | When you roll Initiative and have no Ki Points remaining, you regain a Martial Arts Die of Ki Points. |
Atlas | 18 | Uses | Time to Use | Range | Duration | You count as one size larger when performing grapples or saving against a grapple. You also add your Proficiency bonus to all damage you deal from attacks. |
Level | Abilities Learned | Ability Lists |
2 | +2 | Ki Abilities |
6 | +1 | Ki Abilities |
10 | +1 | Ki Abilities |
14 | +2 | Ki Abilities |
18 | +1 | Ki Abilities |